Office tutorial playable demo

Earlier this week I released a playable demo of the office environment that you can download right now and take for a spin.

The demo can be downloaded right on my newly created gumroad page:

> DOWNLOAD DEMO

Work on the tutorial package has been going well, but it still needs some editing and a lot of writing for the “manual”. I’ll also see if I can squeeze in OSX and VR versions this weekend.

On a side note, It was a good feeling to release something after a really long time – the last time I remember releasing something playable (made completely by myself) was way back in the Counter-Strike days. I don’t know why I never made Zest Foundation or some of my older works playable… no better way for an environment artist to show his work huh? Hopefully, with things getting easier by the day, more environment artists will  share their works that way too.

On that front, I’ve been making some slow progress on VR versions for both Sampa and the Throne Room scenes. I’ll have more news about them soon :)

My first video tutorial coming soon!

Here’s something I always wish was available when I was learning environment art: A complete recording of an environment creation, from start to finish. Seeing that there are basically no tutorials like this available I thought I’d try and make one.

I started this environment without any specific ideas in mind, only a very vague image of what I wanted it to be. I created a few modular pieces as a start and played around with them, eventually seeing interesting shapes and new spaces the more I worked on it.

I recorded every single step along the way: From the moment I created my work folders to the last post-process adjustments. My goal is to offer you a complete overview of my workflow for creating videogame environments.

I created a hotsite where you can read more information and subscribe to my mailing list for a nice 20% discount when the tutorial launches. Please check it out on http://www.unreal4environments.com/

For now enjoy the final screenshots and stay tuned for the final release, which I hope should be pretty soon!

01 02 04 05 06 07 08 10